Being an old cosmopolitan centre, Penang has its fair share of successful artists, and more. But, despite its strong pulse, the future of its art is not certain.
by Zedeck Siew
In the spirit of sharing:
If you are an observer in any capacity of the videogame industry, 2008’s Braid was hailed as a significant milestone for the games-are-art argument. It’s easy to see why: painterly visuals and ingenious, spare gameplay mechanics — which tie into the game’s primary meditation: time, or our longing to reverse past wrongs.
by SHARON CHIN
Chuah Thean Teng passed away on 25 November 2008, just months before the opening of his retrospective at Balai. This makes the viewing of his works especially poignant, above and beyond the sense of nostalgia that runs throughout the show. I felt I was looking at a Malaysia I had never known: I can’t recognize myself in his scenes of pastoral kampung life, and the people he lovingly depicted at work, rest or play are strangers to me.